![]() Removing that file should fix your issues. This file could have been creating either when trying to load a vehicle that had no materials file, or from saving changes in the materials editor. The first possible cause is that you have a temporary materials file in the vehicle folder. What can be happening is that your vehicle has 2 overwritting materials file, with the primary file not having all the required materials. ![]() If neither of those issues is the problem. If the material is missing or has a typo, you will simply need to correct that.Īs for syntax errors, the easiest way to troubleshoot them is to copy the content of your materials.json file into a json checker like ![]() There are conflicting material files, often with the automatically generated materials file in the vehicle folder, or when you have a second file for a vanilla vehicle.There is a syntax error in your materials.json file.The material isn’t defined in the materials.json file, or there is a typo in the “mapTo” parameter.This sort of issue has a few possible causes : Unable to find material mapping to: material in unknown Thos errors happen because the material assigned to those surfaces cannot be found in the material definition. ![]() Keep in mind that it might not be super clear depending on your UV map, however NO MATERIAL issues are a specific shade of orange. No material errors show up as a NO MATERIAL orange material on the vehicle. ![]()
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